tag:blogger.com,1999:blog-485413681531865689.post878766890276890786..comments2022-10-28T08:04:58.173-07:00Comments on Sprout's Tale Development Blog: The Nature of EnemiesAnonymoushttp://www.blogger.com/profile/14147104172863845381noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-485413681531865689.post-5315290772694768302013-04-04T14:22:39.172-07:002013-04-04T14:22:39.172-07:00The level doesn't burn, the enemy is basically...The level doesn't burn, the enemy is basically a walking ball of fire. If he touches any grass, it ignites as well. Same with trees and such. So caves are pitch black, and the only way a player can navigate them is via the light from the fire enemyAnonymoushttps://www.blogger.com/profile/14147104172863845381noreply@blogger.comtag:blogger.com,1999:blog-485413681531865689.post-80153697075394318672013-04-04T14:20:50.904-07:002013-04-04T14:20:50.904-07:00The level must be burning in order to fix the puzz...The level must be burning in order to fix the puzzle? That's pretty interesting imoGoncalohttps://www.blogger.com/profile/02031360334259056836noreply@blogger.com