Just a little update as to what's going on and why things seem to have stagnated. First of all, they haven't. We're continuing to do a lot of work behind the scenes, mostly fixing and reordering things but Murilo's also still at work giving the game a proper look. It's starting to look very professional. Below are a couple of things that ought to be used to clutter up the scenery (in a good way.)
So far this week, I've fixed a bunch of little camera problems, redone the actual camera default setting to bring the character closer, and squashed in some bits of the level so that things aren't quite so spread out.
Mihai's working on some last minute bugs. We hope to have the beautified level playable relatively shortly.